/* ============================================================
   encounter.css — Encounter Generator module
   Builds on the existing OSR system: reuses .field/.btn/.panel and
   extends the shared .stat-block rules (components.css) for monster cards.
   The result is a live combat tracker — per-instance cards with HP trackers
   and attack rolls. No new color tokens. Respects prefers-reduced-motion.
   ============================================================ */

/* Inline header: title + primary action ("Create New Encounter") on one row,
   matching the Forge / Oracle head pattern to save vertical space. */
.encounter-module__header {
  display: flex;
  align-items: baseline;
  justify-content: space-between;
  gap: var(--space-md);
  flex-wrap: wrap;
  margin-bottom: var(--space-sm);
}

.encounter-module__header .enc-landing__create {
  align-self: center;
}

.encounter-module__intro {
  margin-bottom: var(--space-lg);
  max-width: 60ch;
}

/* ------------------------------------------------------------
   Form
   ------------------------------------------------------------ */

.enc-form {
  display: flex;
  flex-direction: column;
  gap: var(--space-md);
  margin-bottom: var(--space-xl);
}

/* Party size / level / terrain sit on one responsive row. */
.enc-form__grid {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(160px, 1fr));
  gap: var(--space-md);
}

/* The party-mode toggle is a true either/or: only the active section shows.
   .enc-form__grid (display:grid) and .enc-party-saved (display:flex) set an
   explicit display, which would otherwise out-specify the UA [hidden] rule and
   leave the inactive section visible. These guards make [hidden] win. */
.enc-form__grid[hidden],
.enc-party-saved[hidden] {
  display: none;
}

/* The whole generate form is hidden in the active/started phase (party-mode
   toggle, party size/level, terrain, Generate). .enc-form sets display:flex,
   which out-specifies the UA [hidden] rule — this guard makes [hidden] win so
   no setup control lingers once the fight is underway. */
.enc-form[hidden] {
  display: none;
}

.enc-form__error {
  background-color: var(--color-danger-bg);
  border-left: 3px solid var(--color-danger);
  color: var(--color-text);
  font-family: var(--font-body);
  font-size: 0.9rem;
  padding: var(--space-sm) var(--space-md);
}

.enc-form__actions {
  display: flex;
  align-items: center;
  gap: var(--space-md);
}

/* ------------------------------------------------------------
   Result region — scenario + summary + instance cards
   ------------------------------------------------------------ */

.enc-empty__text {
  font-style: italic;
  color: var(--color-text-muted);
  margin: 0;
}

.enc-result {
  display: flex;
  flex-direction: column;
  gap: var(--space-lg);
}

/* "The Scenario" — the auto-generated narrative, always present. */
.enc-result__scenario {
  position: relative;
}

.enc-result__scenario-heading {
  font-family: var(--font-heading-ui);
  font-size: var(--text-sm);
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
  margin: 0 0 var(--space-sm) 0;
}

.enc-result__scenario-text {
  font-family: var(--font-body);
  font-style: italic;
  font-size: 1.05rem;
  line-height: var(--lh-body);
  color: var(--color-text);
  margin: 0;
}

/* Subtle "offline" provenance marker — template fallback, not the loud kind. */
.enc-result__provenance {
  position: absolute;
  top: var(--space-sm);
  right: var(--space-sm);
  font-family: var(--font-heading-ui);
  font-size: 0.62rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
  opacity: 0.6;
  border: 1px solid var(--color-border);
  padding: 0.05rem 0.4rem;
}

/* Orientation line: roster + monster levels + terrain. */
.enc-result__summary {
  font-family: var(--font-heading-ui);
  font-size: var(--text-sm);
  letter-spacing: var(--ls-cinzel-caps);
  color: var(--color-text);
  margin: 0;
}

.enc-result__empty {
  font-style: italic;
}

.enc-result__actions {
  display: flex;
}

/* ------------------------------------------------------------
   Per-instance combat cards — extends .stat-block (components.css)
   Rendered in a responsive grid; compact (image + stats + HP + attacks).
   ------------------------------------------------------------ */

.enc-result__monsters {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(240px, 1fr));
  gap: var(--space-md);
  align-items: start;
}

/* Reset the stacked divider from components.css — cards are gridded here. */
.enc-result__monsters .stat-block + .stat-block {
  border-top: 1px solid var(--color-border);
  margin-top: 0;
}
.enc-result__monsters .stat-block + .stat-block::before {
  content: none;
}

.enc-card {
  position: relative;
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
  overflow: hidden;
}

/* --- Header: token medallion + name/tags --- */
.enc-card__header {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
}

.enc-card__heading {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
  min-width: 0;
}

.enc-card__name {
  margin-bottom: 0;
}

/* Token medallion — mirrors the dashboard portrait treatment: framed circular
   cameo on the dark ground, source art pulled toward head/shoulders. */
.enc-card__token {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 2.75rem;
  height: 2.75rem;
  flex: none;
  border: 1px solid var(--color-border);
  border-radius: 50%;
  background-color: var(--color-bg);
  color: var(--color-text-muted);
  overflow: hidden;
}

.enc-card__token-img {
  width: 100%;
  height: 100%;
  object-fit: cover;
  object-position: 50% 20%;
  display: block;
}

/* Type-based emblem fallback — thin-line glyph in the app's icon style. */
.enc-card__emblem {
  display: flex;
  align-items: center;
  justify-content: center;
}

.enc-card__emblem svg {
  width: 1.5rem;
  height: 1.5rem;
  fill: none;
  stroke: currentColor;
  stroke-width: 1.5;
  stroke-linecap: round;
  stroke-linejoin: round;
}

/* --- Compact stat line --- */
.enc-card__stats {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-md);
  font-family: var(--font-mono);
  font-size: 0.85rem;
  color: var(--color-text);
}

/* Keep each stat cell's label+value together — "AC 13" must never split across
   two lines. The flex container (.enc-card__stats) still wraps whole cells to a
   new row when space runs out; only the intra-cell break is suppressed. */
.enc-card__stat {
  white-space: nowrap;
}

.enc-card__stat-label {
  color: var(--color-text-muted);
  font-size: 0.72rem;
}

/* --- Clickable ability checks row (STR/DEX/CON/INT/WIS/CHA) --- */
.enc-card__abilities {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
}

.enc-ability {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 0.05rem;
  min-width: 2.4rem;
  font-family: var(--font-mono);
  color: var(--color-text);
  border: 1px solid var(--color-border);
  background-color: var(--color-surface);
  padding: 0.15rem 0.3rem;
  cursor: pointer;
  transition: background-color 0.12s ease, border-color 0.12s ease, color 0.12s ease;
}

.enc-ability:hover,
.enc-ability:focus-visible {
  border-color: var(--color-accent);
  color: var(--color-accent);
}

.enc-ability__label {
  font-family: var(--font-heading-ui);
  font-size: 0.58rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-ability:hover .enc-ability__label,
.enc-ability:focus-visible .enc-ability__label {
  color: var(--color-accent);
}

.enc-ability__mod {
  font-size: 0.85rem;
  font-weight: 700;
}

/* --- Tags: alignment + fearless --- */
.enc-card__tags {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
}

.enc-card__tag {
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
  border: 1px solid var(--color-border);
  padding: 0.08rem 0.4rem;
}

.enc-card__tag--fearless {
  color: var(--color-accent);
  border-color: var(--color-accent);
}

/* ------------------------------------------------------------
   HP tracker — mirrors the character HP widget interaction
   (amount input + Damage / Heal).
   ------------------------------------------------------------ */

.enc-hp {
  display: flex;
  align-items: center;
  flex-wrap: wrap;
  gap: var(--space-xs);
  font-family: var(--font-mono);
}

.enc-hp__label {
  font-size: 0.72rem;
  color: var(--color-text-muted);
  letter-spacing: 0.04em;
}

.enc-hp__fraction {
  font-size: 1rem;
  color: var(--color-text);
  margin-right: var(--space-xs);
}

.enc-hp__current {
  font-weight: 700;
}

.enc-card--damaged .enc-hp__current {
  color: var(--color-damage-hover);
}

.enc-hp__sep,
.enc-hp__max {
  color: var(--color-text-muted);
}

.enc-hp__input {
  width: 3rem;
  font-family: var(--font-mono);
  font-size: 0.85rem;
  background-color: var(--color-bg);
  color: var(--color-text);
  border: 1px solid var(--color-border);
  padding: 0.15rem 0.3rem;
  text-align: center;
  -moz-appearance: textfield;
}

.enc-hp__input::-webkit-outer-spin-button,
.enc-hp__input::-webkit-inner-spin-button {
  -webkit-appearance: none;
  margin: 0;
}

.enc-hp__btn {
  font-family: var(--font-heading-ui);
  font-size: 0.62rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text);
  border: 1px solid var(--color-border);
  background-color: var(--color-surface);
  padding: 0.2rem 0.5rem;
  cursor: pointer;
  transition: background-color 0.12s ease, border-color 0.12s ease;
}

.enc-hp__btn--damage:hover,
.enc-hp__btn--damage:focus-visible {
  background-color: var(--color-damage);
  border-color: var(--color-damage);
}

.enc-hp__btn--heal:hover,
.enc-hp__btn--heal:focus-visible {
  background-color: var(--color-heal);
  border-color: var(--color-heal-hover);
}

/* ------------------------------------------------------------
   Attack buttons — one per attack entry
   ------------------------------------------------------------ */

.enc-card__attacks {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
}

.enc-atk-btn {
  display: inline-flex;
  align-items: center;
  gap: 0.35rem;
  font-family: var(--font-mono);
  font-size: 0.78rem;
  color: var(--color-text);
  border: 1px solid var(--color-attack);
  background-color: var(--color-surface);
  padding: 0.25rem 0.55rem;
  cursor: pointer;
  text-align: left;
  transition: background-color 0.12s ease, color 0.12s ease;
}

.enc-atk-btn:hover,
.enc-atk-btn:focus-visible {
  background-color: var(--color-attack);
  color: var(--color-bg);
}

/* Attack icon — small weapon raster glyph or natural-attack inline SVG. */
.enc-atk-btn__icon {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  width: 1rem;
  height: 1rem;
  flex: none;
}

.enc-atk-btn__svg {
  width: 1rem;
  height: 1rem;
  fill: none;
  stroke: currentColor;
  stroke-width: 1.5;
  stroke-linecap: square;
  stroke-linejoin: miter;
}

/* Raster weapon glyph: white-on-transparent art tinted to the text/hover color
   via a brightness filter so it tracks the button's foreground state. */
.enc-atk-btn__img {
  width: 1rem;
  height: 1rem;
  object-fit: contain;
  display: block;
}

.enc-atk-btn:hover .enc-atk-btn__img,
.enc-atk-btn:focus-visible .enc-atk-btn__img {
  /* On hover the foreground flips to --color-bg (dark); darken the glyph. */
  filter: brightness(0) saturate(100%);
}

.enc-atk-btn__label {
  min-width: 0;
}

/* Roll result line — the at-a-glance record on the card. */
.enc-card__roll {
  font-family: var(--font-mono);
  font-size: 0.82rem;
  line-height: var(--lh-mono);
  color: var(--color-text);
  margin: 0;
  padding-top: var(--space-xs);
  border-top: 1px solid var(--color-border);
  display: flex;
  flex-direction: column;
  gap: 0.1rem;
}

.enc-roll__crit {
  color: var(--color-heal-hover);
  text-transform: uppercase;
  font-size: 0.72rem;
}

.enc-roll__fumble {
  color: var(--color-damage-hover);
  text-transform: uppercase;
  font-size: 0.72rem;
}

.enc-roll__multi-label {
  color: var(--color-text-muted);
}

/* Resolution outcomes on the card roll-line. HIT/CRIT lean heal-green,
   MISS/FUMBLE lean damage-red, adv/manual are quiet annotations. */
.enc-roll__hit {
  color: var(--color-heal-hover);
  text-transform: uppercase;
  font-size: 0.72rem;
}

.enc-roll__miss {
  color: var(--color-text-muted);
  text-transform: uppercase;
  font-size: 0.72rem;
}

.enc-roll__adv {
  color: var(--color-accent);
  font-size: 0.68rem;
  text-transform: uppercase;
}

.enc-roll__manual {
  color: var(--color-text-muted);
  font-size: 0.72rem;
}

/* ------------------------------------------------------------
   PC spell casting — Cast section on caster cards. Visually distinct from the
   steel weapon-attack buttons: arcane casts use the cornflower accent token.
   Cast = d20 + caster mod vs DC 10+tier (resolved in the target popup).
   ------------------------------------------------------------ */
.enc-card__spells {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
  padding-top: var(--space-xs);
  border-top: 1px dashed var(--color-border);
}

.enc-card__spells-head {
  display: flex;
  flex-wrap: wrap;
  align-items: baseline;
  justify-content: space-between;
  gap: var(--space-xs);
  margin: 0;
}

.enc-card__spells-title {
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
}

.enc-card__spells-formula {
  font-family: var(--font-mono);
  font-size: 0.68rem;
  color: var(--color-text-muted);
}

.enc-spell-list {
  list-style: none;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
}

.enc-spell-row {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  font-family: var(--font-mono);
  font-size: 0.78rem;
  color: var(--color-text);
}

.enc-spell-row__name {
  flex: 1 1 auto;
  min-width: 0;
}

.enc-spell-row__meta {
  flex: 0 0 auto;
  display: inline-flex;
  gap: 0.4rem;
  color: var(--color-text-muted);
  font-size: 0.7rem;
  text-transform: uppercase;
}

.enc-spell-row__dc {
  color: var(--color-text);
}

.enc-cast-btn {
  flex: 0 0 auto;
  font-family: var(--font-heading-ui);
  font-size: 0.62rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
  border: 1px solid var(--color-accent);
  background-color: var(--color-surface);
  padding: 0.2rem 0.6rem;
  cursor: pointer;
  transition: background-color 0.12s ease, color 0.12s ease;
}

.enc-cast-btn:hover,
.enc-cast-btn:focus-visible {
  background-color: var(--color-accent);
  color: var(--color-bg);
}

/* Lost spell — greyed, struck, with a quiet LOST chip in place of Cast. */
.enc-spell-row--lost {
  opacity: 0.5;
}

.enc-spell-row--lost .enc-spell-row__name {
  text-decoration: line-through;
}

.enc-spell-row__chip {
  flex: 0 0 auto;
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
  border: 1px solid var(--color-border);
  padding: 0.15rem 0.5rem;
}

/* Target popup — multi-select hint + manual cast-outcome selector. */
.enc-target-modal__multi-hint {
  margin: 0 0 var(--space-sm);
  font-family: var(--font-body);
  font-size: var(--text-sm);
  color: var(--color-text-muted);
}

.enc-target-manual {
  flex-wrap: wrap;
}

.enc-target-manual__outcome {
  flex: 1 1 100%;
  border: none;
  margin: 0;
  padding: 0;
}

.enc-target-manual__outcome-legend {
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: 0.7rem;
  color: var(--color-text-muted);
  padding: 0;
  margin-bottom: var(--space-xs);
}

.enc-target-manual__outcome-opts {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
}

.enc-cast-outcome {
  font-family: var(--font-mono);
  font-size: 0.78rem;
  color: var(--color-text);
  border: 1px solid var(--color-border);
  background-color: var(--color-surface);
  padding: 0.2rem 0.6rem;
  cursor: pointer;
  transition: background-color 0.12s ease, border-color 0.12s ease, color 0.12s ease;
}

.enc-cast-outcome:hover,
.enc-cast-outcome:focus-visible {
  border-color: var(--color-accent);
  color: var(--color-accent);
}

.enc-cast-outcome--active {
  border-color: var(--color-accent);
  background-color: var(--color-accent);
  color: var(--color-bg);
}

/* ------------------------------------------------------------
   Defeated state — greyed + strikethrough + ribbon. Card stays put and
   healing back above 0 lifts the state (DM can correct).
   ------------------------------------------------------------ */

.enc-card__ribbon {
  position: absolute;
  top: 0.6rem;
  right: -2.2rem;
  transform: rotate(45deg);
  background-color: var(--color-danger);
  color: var(--color-text);
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  padding: 0.1rem 2.4rem;
  pointer-events: none;
  opacity: 0;
  transition: opacity 0.15s ease;
}

.enc-card__ribbon[aria-hidden="false"] {
  opacity: 1;
}

.enc-card--defeated {
  opacity: 0.62;
}

.enc-card--defeated .enc-card__name,
.enc-card--defeated .enc-card__stats {
  text-decoration: line-through;
}

.enc-card--defeated .enc-card__token-img {
  filter: grayscale(1);
}

/* ------------------------------------------------------------
   Party-source mode toggle. Segmented-control look (no new tokens).
   ------------------------------------------------------------ */

.enc-mode {
  display: inline-flex;
  gap: 0;
  border: 1px solid var(--color-border);
  margin-bottom: var(--space-md);
}

.enc-mode__btn {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
  background-color: var(--color-surface);
  border: none;
  padding: 0.4rem 0.9rem;
  cursor: pointer;
  transition: background-color 0.12s ease, color 0.12s ease;
}

.enc-mode__btn + .enc-mode__btn {
  border-left: 1px solid var(--color-border);
}

.enc-mode__btn:hover,
.enc-mode__btn:focus-visible {
  color: var(--color-accent);
}

.enc-mode__btn--active {
  background-color: var(--color-accent);
  color: var(--color-bg);
}

.enc-mode__btn--active:hover {
  color: var(--color-bg);
}

.enc-form__terrain {
  max-width: 240px;
}

/* ------------------------------------------------------------
   Encounters landing (saved list + Create New).
   The landing replaces the old New/Saved tab toggle: clicking into
   Encounters lands here; "Create New Encounter" opens the editor. The nav
   "Encounters" tab is the return path, so the editor has no back link.
   ------------------------------------------------------------ */

.enc-landing__head {
  display: flex;
  align-items: flex-start;
  justify-content: space-between;
  gap: var(--space-md);
  flex-wrap: wrap;
  margin-bottom: var(--space-lg);
}

.enc-landing__intro {
  margin: 0;
  max-width: 60ch;
  flex: 1 1 22rem;
}

.enc-landing__create {
  flex: none;
}


/* ------------------------------------------------------------
   Saved-characters party selection
   ------------------------------------------------------------ */

.enc-party-saved {
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
}

.enc-party-saved__head {
  display: flex;
  align-items: baseline;
  justify-content: space-between;
  flex-wrap: wrap;
  gap: var(--space-sm);
}

.enc-party-saved__label {
  font-family: var(--font-heading-ui);
  font-size: var(--text-sm);
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-party-saved__derived {
  font-family: var(--font-mono);
  font-size: 0.82rem;
  color: var(--color-accent);
}

.enc-party-saved__loading {
  font-style: italic;
  margin: 0;
}

.enc-party-saved__list {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
  gap: var(--space-xs);
}

.enc-roster-row {
  display: grid;
  grid-template-columns: 1.1rem 2.1rem 1fr;
  grid-template-areas:
    "check portrait name"
    "check portrait meta";
  align-items: center;
  gap: 0 var(--space-xs);
  text-align: left;
  border: 1px solid var(--color-border);
  background-color: var(--color-surface);
  color: var(--color-text);
  padding: 0.4rem 0.55rem;
  cursor: pointer;
  transition: border-color 0.12s ease, background-color 0.12s ease;
}

/* Class-mapped portrait cameo — mirrors .enc-card__token sizing, scaled down. */
.enc-roster-row__portrait {
  grid-area: portrait;
  display: flex;
  align-items: center;
  justify-content: center;
  width: 2.1rem;
  height: 2.1rem;
  flex: none;
  border: 1px solid var(--color-border);
  border-radius: 50%;
  background-color: var(--color-bg);
  color: var(--color-text-muted);
  overflow: hidden;
}

.enc-roster-row--selected .enc-roster-row__portrait {
  border-color: var(--color-accent);
}

.enc-roster-row__portrait-img {
  width: 100%;
  height: 100%;
  object-fit: cover;
  object-position: 50% 20%;
  display: block;
}

.enc-roster-row__emblem {
  display: flex;
  align-items: center;
  justify-content: center;
}

.enc-roster-row__emblem svg {
  width: 1.1rem;
  height: 1.1rem;
  fill: none;
  stroke: currentColor;
  stroke-width: 1.5;
  stroke-linecap: round;
  stroke-linejoin: round;
}

.enc-roster-row:hover,
.enc-roster-row:focus-visible {
  border-color: var(--color-accent);
}

.enc-roster-row--selected {
  border-color: var(--color-accent);
  background-color: var(--color-bg);
}

.enc-roster-row__check {
  grid-area: check;
  display: flex;
  align-items: center;
  justify-content: center;
  width: 1.1rem;
  height: 1.1rem;
  border: 1px solid var(--color-border);
  color: var(--color-accent);
  font-size: 0.8rem;
  line-height: 1;
}

.enc-roster-row--selected .enc-roster-row__check {
  border-color: var(--color-accent);
}

.enc-roster-row__name {
  grid-area: name;
  font-family: var(--font-body);
  font-weight: 600;
}

.enc-roster-row__meta {
  grid-area: meta;
  font-family: var(--font-mono);
  font-size: 0.72rem;
  color: var(--color-text-muted);
}

/* ------------------------------------------------------------
   Party / Adversaries combatant groups
   ------------------------------------------------------------ */

.enc-group + .enc-group {
  margin-top: var(--space-lg);
}

.enc-group__title {
  font-family: var(--font-heading-ui);
  font-size: var(--text-sm);
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  margin: 0 0 var(--space-sm) 0;
  padding-bottom: var(--space-xs);
  border-bottom: 1px solid var(--color-border);
}

.enc-group--party .enc-group__title {
  color: var(--color-heal-hover);
  border-bottom-color: var(--color-heal-hover);
}

.enc-group--adversaries .enc-group__title {
  color: var(--color-accent);
  border-bottom-color: var(--color-accent);
}

/* PC cards: distinct accent so Party reads apart from Adversaries. */
.enc-card--pc {
  border-left: 3px solid var(--color-heal-hover);
}

.enc-card__token--pc {
  border-color: var(--color-heal-hover);
}

.enc-card--pc .enc-card__emblem svg {
  color: var(--color-heal-hover);
}

/* ------------------------------------------------------------
   Save action + "Saved ✓" confirmation badge
   ------------------------------------------------------------ */

.enc-result__saved-badge {
  font-family: var(--font-heading-ui);
  font-size: 0.7rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-heal-hover);
  align-self: center;
  opacity: 0;
}

.enc-result__saved-badge--flash {
  animation: enc-saved-flash 2s ease forwards;
}

@keyframes enc-saved-flash {
  0% { opacity: 0; }
  12% { opacity: 1; }
  70% { opacity: 1; }
  100% { opacity: 0; }
}

/* ------------------------------------------------------------
   Saved-encounters browser
   ------------------------------------------------------------ */

.enc-saved__loading,
.enc-saved__empty {
  font-style: italic;
  margin: 0;
}

.enc-saved__list {
  list-style: none;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
}

/* Saved-encounter card (H-3, 2026-06-27) — the saved browser now renders the
   shared .char-card family as a .char-card-grid. .enc-card only adjusts the meta
   block: the status chip + counts + summary stack vertically inside
   .char-card__meta, and the name uses the shared blackletter heading (the legacy
   .enc-saved-row__name class is kept on the name span only as the delegated
   Load/Delete JS hook, so its body-font rule must not win over the card heading). */
.enc-card .char-card__name.enc-saved-row__name {
  font-family: var(--font-heading);
  font-weight: normal;
  color: var(--color-heading);
}

.enc-card .enc-card__meta {
  display: flex;
  flex-direction: column;
  align-items: flex-start;
  gap: 0.2rem;
  /* Override the uppercase/tracking of the shared .char-card__meta — the chips
     carry their own type. */
  letter-spacing: normal;
}

.enc-card .enc-card__meta .enc-saved-row__status {
  align-self: flex-start;
}

/* Terrain default image as the saved-card media (batch-13, 2026-06-28) inside the
   shared 5rem .char-card__portrait medallion. The terrain art is an illustrative
   "light etching on black" tile, so object-fit:contain shows the WHOLE tile (cover
   would crop it into the circle). A hair of padding keeps the etching off the
   circular border. If both the webp and png 404, img-fallback.js replaces the <img>
   with the skull glyph span (which the shared .char-card__portrait-fallback sizes). */
.enc-card .char-card__portrait .enc-card__terrain-img {
  width: 100%;
  height: 100%;
  object-fit: contain;
  display: block;
  padding: 0.35rem;
}

.enc-saved-row {
  /* position:relative anchors the Load button's stretched ::after overlay so a
     click anywhere on the row triggers Load (matches the .bestiary-card pattern). */
  position: relative;
  display: flex;
  align-items: center;
  justify-content: space-between;
  flex-wrap: wrap;
  gap: var(--space-sm);
  border: 1px solid var(--color-border);
  border-left: 3px solid var(--color-accent);
  background-color: var(--color-surface);
  padding: var(--space-sm) var(--space-md);
  cursor: pointer;
  transition: background-color 0.12s ease, border-color 0.12s ease;
}

.enc-saved-row:hover,
.enc-saved-row:focus-within {
  background-color: var(--color-surface-hover);
  border-color: var(--color-accent);
}

/* Stretch the Load button's hit area over the whole row ("stretched link").
   Lives on the Load button only; secondary buttons sit above it (z-index). */
.enc-saved-row__load::after {
  content: "";
  position: absolute;
  inset: 0;
  z-index: 1;
}

.enc-saved-row__main {
  display: flex;
  flex-direction: column;
  gap: 0.1rem;
  min-width: 0;
}

.enc-saved-row__name {
  font-family: var(--font-body);
  font-weight: 600;
  color: var(--color-text);
}

.enc-saved-row__counts {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
}

.enc-saved-row__summary {
  font-family: var(--font-mono);
  font-size: 0.8rem;
  color: var(--color-text-muted);
}

.enc-saved-row__date {
  font-family: var(--font-mono);
  font-size: 0.7rem;
  color: var(--color-text-muted);
  opacity: 0.8;
}

.enc-saved-row__actions {
  display: flex;
  gap: var(--space-xs);
  flex: none;
}

.enc-saved-row__btn {
  padding: 0.25rem 0.7rem;
  font-size: 0.72rem;
}

/* Secondary actions sit above the Load button's stretched overlay so a click on
   Delete does not also trigger row-load. The Load button itself is the overlay
   source, so it needs no raised z-index. */
.enc-saved-row__btn--delete {
  position: relative;
  z-index: 2;
  border: 1px solid var(--color-danger);
  background-color: transparent;
  color: var(--color-danger);
}

.enc-saved-row__btn--delete:hover,
.enc-saved-row__btn--delete:focus-visible {
  background-color: var(--color-danger);
  color: var(--color-text);
}

/* Danger styling for the shared confirm modal's primary action when deleting a
   saved encounter (the modal's default confirm colour is --color-attack). The
   high-specificity :not() chain in components.css governs the default, so we
   match its specificity here to win for the danger variant. */
.btn--modal-confirm.btn--modal-confirm--danger:not(.btn--item-use):not(.btn--item-drink):not(.btn--item-light) {
  color: var(--color-danger);
}
.btn--modal-confirm.btn--modal-confirm--danger:not(.btn--item-use):not(.btn--item-drink):not(.btn--item-light):hover {
  background-color: var(--color-danger);
  color: var(--color-text);
}
.btn--modal-confirm.btn--modal-confirm--danger:not(.btn--item-use):not(.btn--item-drink):not(.btn--item-light):focus-visible {
  outline: 2px solid var(--color-danger);
  outline-offset: 2px;
}

/* ------------------------------------------------------------
   Save-encounter name modal — .action-modal family (scrim/card/actions are
   styled in components.css); this only sizes the single text field.
   ------------------------------------------------------------ */

.enc-name-modal__field {
  margin: 0;
}

.enc-name-modal__input {
  width: 100%;
}

/* ------------------------------------------------------------
   Responsive
   ------------------------------------------------------------ */

@media (max-width: 480px) {
  .enc-form__grid {
    grid-template-columns: 1fr;
  }
  .enc-result__monsters {
    grid-template-columns: 1fr;
  }
  .enc-party-saved__list {
    grid-template-columns: 1fr;
  }
  .enc-saved-row {
    flex-direction: column;
    align-items: flex-start;
  }
}

/* ------------------------------------------------------------
   Run lifecycle — phase chip, Start button, reinforcements, log
   ------------------------------------------------------------ */

/* Setup / Started phase chip above the scenario. */
.enc-result__phase {
  display: flex;
  justify-content: flex-end;
  margin-bottom: calc(var(--space-sm) * -0.5);
}

.enc-result__phase-chip {
  font-family: var(--font-heading-ui);
  font-size: 0.66rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  padding: 0.12rem 0.55rem;
  border: 1px solid currentColor;
  line-height: 1.3;
}

.enc-result__phase-chip--started {
  color: var(--color-attack);
}

.enc-result__phase-chip--ended {
  color: var(--color-danger);
}

/* Reciprocal map link — shown near the title in both setup + active phases when
   the encounter originated from a map room. Mirrors the map's link-to-encounter. */
.enc-linked-map {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  flex-wrap: wrap;
  margin-bottom: var(--space-sm);
}

.enc-linked-map__label {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-linked-map__open {
  padding: 0.12rem 0.6rem;
  font-size: 0.72rem;
}

/* Start Encounter — the prominent call to run the fight. A subtle pulse draws
   the eye without being noisy; dropped under reduced-motion. */
.enc-result__start {
  position: relative;
}

@keyframes enc-start-pulse {
  0%, 100% { box-shadow: 0 0 0 0 rgba(168, 50, 38, 0); }
  50% { box-shadow: 0 0 0 3px rgba(168, 50, 38, 0.18); }
}

.enc-result__start {
  animation: enc-start-pulse 2.4s ease-in-out infinite;
}

/* ---- Reinforcements bar: add-monster (both phases) + add-characters ---- */
.enc-reinforce-bar {
  margin-top: var(--space-md);
}

.enc-reinforce {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  flex-wrap: wrap;
}

.enc-reinforce--chars {
  margin: 0;
}

.enc-reinforce__label {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-reinforce__select {
  min-width: 12rem;
  max-width: 100%;
}

.enc-reinforce__btn {
  padding: 0.3rem 0.9rem;
  font-size: 0.78rem;
}

/* ---- Encounter Log: reuses the .action-log-drawer family from components.css.
   Only the wrapper spacing + the EG-specific log-kind chip accents differ. ---- */
.enc-log {
  margin-top: var(--space-md);
}

/* Log-kind chip accents for the encounter-only kinds (hp/attack/check inherit
   their colours from components.css). */
.enc-log .action-log-entry__kind--start  { color: var(--color-attack); }
.enc-log .action-log-entry__kind--defeat { color: var(--color-danger); }
.enc-log .action-log-entry__kind--add    { color: var(--color-accent); }

/* Mishap entries (fumbles / crit-fails / spell mishaps) read in the danger
   colour, with a danger-tinted left rule + a skull badge so the cue is never
   colour alone (a11y). The "Mishap:" prefix is sr-only for screen readers. */
.enc-log .action-log-entry--mishap {
  border-left: 3px solid var(--color-danger);
  padding-left: var(--space-xs);
  background-color: var(--color-danger-bg);
}
.enc-log .action-log-entry--mishap .action-log-entry__summary {
  color: var(--color-danger);
  font-weight: 600;
}
.enc-log .action-log-entry__mishap {
  color: var(--color-danger);
  margin-right: 0.35em;
}

/* ---- Add-characters modal: roster rows reuse the .enc-roster-row look ---- */
.enc-addchars-modal__list {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
  max-height: 22rem;
  overflow-y: auto;
}

/* ------------------------------------------------------------
   Active-phase two-column layout.
   Main column = Party/Adversaries combatant cards + reinforcements + save.
   Right sidebar (sticky) = initiative (top) → Notes → Encounter Log → End.
   Below the narrow breakpoint the sidebar stacks under the cards.
   ------------------------------------------------------------ */

.enc-active {
  display: grid;
  grid-template-columns: minmax(0, 1fr) 340px;
  gap: var(--space-lg);
  align-items: start;
}

.enc-active__main {
  min-width: 0;
  display: flex;
  flex-direction: column;
  gap: var(--space-lg);
}

/* Sticky sidebar: rides alongside the scrolling cards. Its own children stack
   with a consistent gap, so per-component margins are reset to 0 here. */
.enc-active__sidebar {
  position: sticky;
  top: var(--space-md);
  align-self: start;
  display: flex;
  flex-direction: column;
  gap: var(--space-md);
  max-height: calc(100vh - var(--space-xl));
  overflow-y: auto;
}

.enc-active__sidebar .enc-init,
.enc-active__sidebar .enc-log {
  margin: 0;
}

/* Notes — per-encounter free-text, debounced auto-save (state.notes). */
.enc-notes {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
}

.enc-notes__label {
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: var(--text-sm);
  color: var(--color-text);
  margin: 0;
}

.enc-notes__field {
  width: 100%;
  min-height: 5.5rem;
  resize: vertical;
  font-family: var(--font-body);
  font-size: 0.9rem;
  line-height: var(--lh-body);
  color: var(--color-text);
  background-color: var(--color-bg);
  border: 1px solid var(--color-border);
  padding: var(--space-xs) var(--space-sm);
  transition: border-color 0.12s ease;
}

.enc-notes__field::placeholder {
  color: var(--color-text-muted);
  font-style: italic;
}

.enc-notes__field:focus-visible {
  outline: none;
  border-color: var(--color-accent);
}

/* End Encounter — red, session-ending. Full-width at the sidebar's foot. */
.enc-end-btn {
  width: 100%;
  border: 1px solid var(--color-danger);
  background-color: transparent;
  color: var(--color-danger);
  font-family: var(--font-heading-ui);
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  transition: background-color 0.12s ease, color 0.12s ease;
}

.enc-end-btn:hover,
.enc-end-btn:focus-visible {
  background-color: var(--color-danger);
  color: var(--color-text);
}

/* Stack the sidebar under the cards on narrow screens; drop sticky so it
   flows naturally and stays fully usable. */
@media (max-width: 900px) {
  .enc-active {
    grid-template-columns: 1fr;
  }
  .enc-active__sidebar {
    position: static;
    max-height: none;
    overflow: visible;
  }
}

/* ------------------------------------------------------------
   Saved-row Started / Setup status chip
   ------------------------------------------------------------ */

.enc-saved-row__nameline {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  flex-wrap: wrap;
}

.enc-saved-row__status {
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  padding: 0.08rem 0.45rem;
  border: 1px solid currentColor;
  line-height: 1.3;
  flex: none;
}

.enc-saved-row__status--started {
  color: var(--color-attack);
}

.enc-saved-row__status--setup {
  color: var(--color-text-muted);
}

/* Ended — a terminal state; reads with the danger accent (session over). */
.enc-saved-row__status--ended {
  color: var(--color-danger);
}

/* ------------------------------------------------------------
   Custom add-monster combobox (token thumbnails per option) + terrain filter.
   A native <select> can't show per-option images, so this is a trigger button
   that opens an absolutely-positioned popup listbox. Reuses .field__select for
   the trigger frame so it matches the form's other selects.
   ------------------------------------------------------------ */

.enc-add-combo {
  position: relative;
  min-width: 14rem;
  max-width: 100%;
}

.enc-add-combo__trigger {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: var(--space-sm);
  width: 100%;
  text-align: left;
  cursor: pointer;
}

.enc-add-combo__trigger[disabled] {
  cursor: default;
  opacity: 0.6;
}

.enc-add-combo__trigger-text {
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}

.enc-add-combo__caret {
  flex: none;
  font-size: 0.7rem;
  color: var(--color-text-muted);
}

/* Popup listbox — floats over the cards. */
.enc-add-pop {
  position: absolute;
  z-index: 40;
  top: calc(100% + 2px);
  left: 0;
  right: 0;
  list-style: none;
  margin: 0;
  padding: 0.2rem;
  max-height: 18rem;
  overflow-y: auto;
  background-color: var(--color-bg);
  border: 1px solid var(--color-border);
  box-shadow: 0 8px 24px rgba(0, 0, 0, 0.55);
}

.enc-add-pop[hidden] {
  display: none;
}

.enc-add-pop__option {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  padding: 0.3rem 0.4rem;
  cursor: pointer;
  font-family: var(--font-mono);
  font-size: 0.82rem;
  color: var(--color-text);
  border: 1px solid transparent;
}

.enc-add-pop__option:hover,
.enc-add-pop__option:focus-visible,
.enc-add-pop__option--selected {
  border-color: var(--color-accent);
  background-color: var(--color-surface);
  outline: none;
}

.enc-add-pop__option--selected {
  color: var(--color-accent);
}

.enc-add-pop__empty {
  padding: 0.5rem 0.4rem;
  font-style: italic;
  font-size: 0.82rem;
  color: var(--color-text-muted);
}

/* Token thumbnail in an option row — small circular cameo. */
.enc-add-pop__thumb {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 1.9rem;
  height: 1.9rem;
  flex: none;
  border: 1px solid var(--color-border);
  border-radius: 50%;
  background-color: var(--color-bg);
  color: var(--color-text-muted);
  overflow: hidden;
}

.enc-add-pop__thumb-img {
  width: 100%;
  height: 100%;
  object-fit: cover;
  object-position: 50% 20%;
  display: block;
}

.enc-add-pop__emblem {
  display: flex;
  align-items: center;
  justify-content: center;
}

.enc-add-pop__emblem svg {
  width: 1.1rem;
  height: 1.1rem;
  fill: none;
  stroke: currentColor;
  stroke-width: 1.5;
  stroke-linecap: round;
  stroke-linejoin: round;
}

.enc-add-pop__label {
  min-width: 0;
}

/* Terrain Only Monsters checkbox. */
.enc-add-terrain {
  display: inline-flex;
  align-items: center;
  gap: 0.35rem;
  cursor: pointer;
  font-family: var(--font-heading-ui);
  font-size: 0.66rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
  user-select: none;
}

.enc-add-terrain__box {
  width: 0.95rem;
  height: 0.95rem;
  accent-color: var(--color-accent);
  cursor: pointer;
}

.enc-add-terrain--disabled {
  opacity: 0.45;
  cursor: default;
}

.enc-add-terrain--disabled .enc-add-terrain__box {
  cursor: default;
}

/* ------------------------------------------------------------
   [i] info affordance on combatant cards + the full-sheet info modal.
   The [i] sits in the card's upper-left padding gutter; the header is nudged
   right so the token medallion stays clear of it.
   ------------------------------------------------------------ */

.enc-card__info {
  position: absolute;
  top: 0.4rem;
  left: 0.4rem;
  z-index: 3;
  display: flex;
  align-items: center;
  justify-content: center;
  width: 1.3rem;
  height: 1.3rem;
  border: 1px solid var(--color-border);
  border-radius: 50%;
  background-color: var(--color-surface);
  color: var(--color-text-muted);
  cursor: pointer;
  padding: 0;
  transition: color 0.12s ease, border-color 0.12s ease;
}

.enc-card__info:hover,
.enc-card__info:focus-visible {
  color: var(--color-accent);
  border-color: var(--color-accent);
}

.enc-card__info-glyph {
  font-family: var(--font-heading-ui);
  font-style: italic;
  font-size: 0.8rem;
  font-weight: 700;
  line-height: 1;
}

/* Nudge the header in so the medallion/name don't sit under the [i] (left) or
   the [×] remove (right). */
.enc-card .enc-card__header {
  padding-left: 1.5rem;
  padding-right: 1.5rem;
}

/* Defeated cards keep the [i] legible (don't strike or grey it out). */
.enc-card--defeated .enc-card__info {
  opacity: 1;
}

/* [×] remove affordance — mirror of .enc-card__info, pinned upper-right. Removes
   the combatant (PC or monster) from the encounter. Danger accent on hover. */
.enc-card__remove {
  position: absolute;
  top: 0.4rem;
  right: 0.4rem;
  z-index: 3;
  display: flex;
  align-items: center;
  justify-content: center;
  width: 1.3rem;
  height: 1.3rem;
  border: 1px solid var(--color-border);
  border-radius: 50%;
  background-color: var(--color-surface);
  color: var(--color-text-muted);
  cursor: pointer;
  padding: 0;
  transition: color 0.12s ease, border-color 0.12s ease, background-color 0.12s ease;
}

.enc-card__remove:hover,
.enc-card__remove:focus-visible {
  color: var(--color-text);
  border-color: var(--color-danger);
  background-color: var(--color-danger);
}

.enc-card__remove-glyph {
  font-family: var(--font-heading-ui);
  font-size: 0.95rem;
  font-weight: 700;
  line-height: 1;
}

/* Keep the remove [×] legible on defeated cards (don't grey/strike it). */
.enc-card--defeated .enc-card__remove {
  opacity: 1;
}

/* Touch-target floor (mobile-optimization Phase 3, 2026-06-14): the active-
   tracker remove [x] is a 1.3rem (~21px) circle by desktop design. Below
   --bp-tab (700px) grow the tap area to ~44px while the circular glyph stays
   centered. Lives here, not components.css, because the fixed width/height
   above would otherwise win the cascade (encounter.css loads later). Desktop
   density unchanged. */
@media (max-width: 700px) {
  .enc-card__remove {
    width: 44px;
    height: 44px;
  }
}

/* --- Info modal: scrollable full sheet ---
   Roomier than the default .action-modal card so the full stat block reads
   comfortably. Width caps to the viewport (minus the .action-modal padding) on
   small screens; height caps to the viewport with the body scrolling inside. */
.enc-info-modal__card {
  width: min(560px, 100%);
  max-width: 560px;
  max-height: 85vh;
}

.enc-info-modal__body {
  overflow-y: auto;
  max-height: 70vh;
}

.enc-sheet {
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
}

.enc-sheet__loading {
  font-style: italic;
  color: var(--color-text-muted);
  margin: 0;
}

/* Header band (monster sheet): big token (left) + meta and the 3×2 ability
   grid (right), filling the sheet width so there's no dead space beside the
   image. Stacks to a single centered column on narrow screens. */
.enc-sheet__header {
  display: flex;
  align-items: flex-start;
  gap: var(--space-md);
}

.enc-sheet__header-main {
  flex: 1 1 0;
  min-width: 0;
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
}

.enc-sheet__portrait {
  align-self: center;
  /* Moderate medallion at the top of the [i] sheet; scales down on narrow screens. */
  width: clamp(6rem, 28vw, 7.5rem);
  height: clamp(6rem, 28vw, 7.5rem);
  border: 2px solid var(--color-border);
  border-radius: 50%;
  overflow: hidden;
  background-color: var(--color-bg);
  box-shadow: 0 2px 10px rgba(0, 0, 0, 0.5);
}

/* Inside the monster header band the token sits on the left, not centered.
   A moderate medallion (~7-8rem) so it pairs with the 3×2 ability grid without
   dominating the compact 560px card. */
.enc-sheet__header .enc-sheet__portrait {
  flex: 0 0 auto;
  align-self: flex-start;
  width: clamp(6rem, 24vw, 8rem);
  height: clamp(6rem, 24vw, 8rem);
}

.enc-sheet__portrait--pc {
  border-color: var(--color-heal-hover);
}

.enc-sheet__portrait img {
  width: 100%;
  height: 100%;
  object-fit: cover;
  object-position: 50% 20%;
  display: block;
}

.enc-sheet__flavor {
  font-family: var(--font-body);
  font-style: italic;
  color: var(--color-text-muted);
  margin: 0;
  line-height: var(--lh-body);
}

.enc-sheet__meta {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  gap: var(--space-xs) var(--space-md);
  font-family: var(--font-mono);
  font-size: 0.85rem;
  color: var(--color-text);
  padding-bottom: var(--space-xs);
  border-bottom: 1px solid var(--color-border);
}

/* Section-level "i" on the stat-block meta row (info_tooltips_app_wide follow-up,
   2026-06-28). A quiet leading affordance explaining the whole stat block. */
.enc-sheet__meta-info {
  display: inline-flex;
  align-items: center;
}

.enc-sheet__k {
  color: var(--color-text-muted);
  font-size: 0.7rem;
}

.enc-sheet__fearless {
  color: var(--color-accent);
}

.enc-sheet__abilities {
  display: grid;
  grid-template-columns: repeat(6, 1fr);
  gap: var(--space-xs);
}

.enc-sheet__ability {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 0.05rem;
  border: 1px solid var(--color-border);
  padding: 0.2rem 0.1rem;
  font-family: var(--font-mono);
}

.enc-sheet__ability-label {
  font-family: var(--font-heading-ui);
  font-size: 0.56rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-sheet__ability-mod {
  font-size: 0.9rem;
  font-weight: 700;
}

/* Monster header: 3-row × 2-column ability grid beside the token. Column
   auto-flow over the STR,DEX,CON,INT,WIS,CHA markup yields the two natural
   ability columns (physical / mental). Each cell reads label · mod inline. */
.enc-sheet__header .enc-sheet__abilities {
  grid-template-columns: repeat(2, 1fr);
  grid-template-rows: repeat(3, auto);
  grid-auto-flow: column;
}

.enc-sheet__header .enc-sheet__ability {
  flex-direction: row;
  align-items: baseline;
  justify-content: space-between;
  gap: var(--space-xs);
  padding: 0.25rem 0.55rem;
}

.enc-sheet__header .enc-sheet__ability-label {
  font-size: 0.62rem;
}

.enc-sheet__header .enc-sheet__ability-mod {
  font-size: 1rem;
}

.enc-sheet__ability-total {
  font-size: 0.66rem;
  color: var(--color-text-muted);
}

.enc-sheet__section {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
}

/* Spell description paragraphs (Oracle spell card — reuses the .enc-sheet chrome
   so the modal matches the Bestiary monster sheet). Body type, not the italic
   muted flavor used for monster flavor text — a spell's rules text reads as
   normal prose. One <p> per blank-line block from the source. */
.enc-sheet__desc {
  font-family: var(--font-body);
  font-size: 0.95rem;
  line-height: var(--lh-body);
  color: var(--color-text);
  margin: 0;
}
.enc-sheet__desc + .enc-sheet__desc {
  margin-top: var(--space-xs);
}

.enc-sheet__h {
  font-family: var(--font-heading-ui);
  font-size: 0.66rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
  margin: 0;
}

.enc-sheet__list {
  list-style: none;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  gap: 0.25rem;
  font-family: var(--font-body);
  font-size: 0.9rem;
  color: var(--color-text);
}

.enc-sheet__atk {
  font-family: var(--font-mono);
  font-size: 0.84rem;
}

.enc-sheet__atk-range {
  color: var(--color-text-muted);
  font-size: 0.72rem;
}

.enc-sheet__atk-rider {
  color: var(--color-text-muted);
  font-style: italic;
}

.enc-sheet__trait-name {
  font-weight: 700;
  color: var(--color-text);
}

.enc-sheet__trait-desc {
  color: var(--color-text);
}

.enc-sheet__dim {
  color: var(--color-text-muted);
  font-size: 0.78rem;
}

.enc-sheet__tags {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
}

.enc-sheet__tag {
  font-family: var(--font-mono);
  font-size: 0.72rem;
  color: var(--color-text-muted);
  border: 1px solid var(--color-border);
  padding: 0.05rem 0.4rem;
}

/* Preferred-terrain chips in the monster stat-block modal (Ken item #1, 2026-06-29):
   the batch-13 default terrain icon + its label, one chip per terrain the monster is
   found in. Mirrors the bestiary terrain-chip footprint (1.4rem icon) so the two
   surfaces read consistently, but pairs the icon with a visible label since the modal
   has the room the dense bestiary card does not. Uses existing tokens only. */
.enc-sheet__terrains {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-xs);
  align-items: center;
}

.enc-sheet__terrain {
  display: inline-flex;
  align-items: center;
  gap: 0.35rem;
  border: 1px solid var(--color-border);
  padding: 0.15rem 0.4rem;
}

.enc-sheet__terrain-img,
.enc-sheet__terrain-glyph {
  width: 1.4rem;
  height: 1.4rem;
  flex: 0 0 auto;
  object-fit: cover;
  border: 1px solid var(--color-border);
  background-color: var(--color-surface);
}

.enc-sheet__terrain-glyph {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  font-family: var(--font-heading-ui);
  font-size: 0.7rem;
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-sheet__terrain-label {
  font-size: 0.78rem;
  color: var(--color-text);
}

/* Narrow screens: header stacks (centered token over the meta + abilities). */
@media (max-width: 560px) {
  .enc-sheet__header {
    flex-direction: column;
    align-items: center;
  }
  .enc-sheet__portrait {
    align-self: center;
  }
  .enc-sheet__header-main {
    width: 100%;
  }
}

/* ============================================================
   Initiative tracker — the active-phase turn-order spine.
   ============================================================ */

.enc-init {
  margin: var(--space-md) 0;
  border: 1px solid var(--color-border);
  background: var(--color-surface);
  padding: var(--space-sm) var(--space-md) var(--space-md);
}

/* Surprise round gets a danger-tinted frame so it reads as a distinct phase. */
.enc-init--surprise {
  border-color: var(--color-attack);
  background:
    linear-gradient(rgba(138, 26, 26, 0.10), rgba(138, 26, 26, 0.10)),
    var(--color-surface);
}

.enc-init__head {
  display: flex;
  align-items: baseline;
  gap: var(--space-sm);
  flex-wrap: wrap;
  margin-bottom: var(--space-sm);
}

.enc-init__title {
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: var(--text-sm);
  color: var(--color-text);
  margin: 0;
}

.enc-init__round {
  font-family: var(--font-mono);
  font-size: var(--text-sm);
  color: var(--color-luck);
  letter-spacing: 0.02em;
}

.enc-init--surprise .enc-init__round {
  color: var(--color-attack);
}

/* "Monsters act" cue, pushed to the trailing edge of the header. */
.enc-init__acting {
  margin-left: auto;
  font-family: var(--font-mono);
  font-size: 0.72rem;
  text-transform: uppercase;
  letter-spacing: 0.04em;
  color: var(--color-attack);
  border: 1px solid var(--color-attack);
  padding: 0.05rem 0.4rem;
}

.enc-init__surprise-banner {
  font-family: var(--font-body);
  font-size: var(--text-sm);
  line-height: var(--lh-body);
  color: var(--color-text);
  border-left: 3px solid var(--color-attack);
  padding: var(--space-xs) var(--space-sm);
  margin-bottom: var(--space-sm);
  background: rgba(138, 26, 26, 0.08);
}

.enc-init__list {
  list-style: none;
  margin: 0 0 var(--space-sm);
  padding: 0;
  display: flex;
  flex-direction: column;
  gap: 2px;
}

.enc-init__row {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  padding: var(--space-xs) var(--space-sm);
  border: 1px solid transparent;
  background: var(--color-bg);
  transition: background var(--transition-ui), border-color var(--transition-ui);
}

/* Current turn — gold spotlight (fortune motif), with a left accent bar. */
.enc-init__row--current {
  border-color: var(--color-luck);
  background: rgba(191, 160, 30, 0.12);
  box-shadow: inset 3px 0 0 0 var(--color-luck);
}

.enc-init__row--defeated {
  opacity: 0.45;
}

.enc-init__row--defeated .enc-init__name {
  text-decoration: line-through;
}

.enc-init__marker {
  width: 0.9rem;
  text-align: center;
  color: var(--color-luck);
  font-size: 0.7rem;
  flex: 0 0 auto;
}

.enc-init__val,
.enc-init__val-input {
  font-family: var(--font-mono);
  font-size: var(--text-sm);
  color: var(--color-text);
  text-align: center;
  flex: 0 0 auto;
}

.enc-init__val--pending {
  width: 2.4rem;
  color: var(--color-text-muted);
}

.enc-init__val-input {
  width: 2.6rem;
  background: var(--color-surface);
  border: 1px solid var(--color-border);
  padding: 0.05rem 0.2rem;
  -moz-appearance: textfield;
}

.enc-init__val-input:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 1px;
}

.enc-init__thumb {
  width: 1.5rem;
  height: 1.5rem;
  flex: 0 0 auto;
  display: inline-flex;
  align-items: center;
  justify-content: center;
  overflow: hidden;
  border-radius: 50%;            /* medallion exception, matches card tokens */
  border: 1px solid var(--color-border);
  background: var(--color-surface);
}

.enc-init__thumb-img {
  width: 100%;
  height: 100%;
  object-fit: cover;
}

.enc-init__emblem svg {
  width: 0.95rem;
  height: 0.95rem;
  fill: none;
  stroke: var(--color-text-muted);
  stroke-width: 1.5;
}

.enc-init__name {
  font-family: var(--font-body);
  font-size: 0.95rem;
  color: var(--color-text);
  flex: 1 1 auto;
  min-width: 0;
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}

.enc-init__note {
  font-family: var(--font-mono);
  font-size: 0.7rem;
  color: var(--color-text-muted);
  flex: 0 0 auto;
}

.enc-init__note--down {
  color: var(--color-danger);
}

.enc-init__controls {
  display: flex;
  gap: var(--space-sm);
  flex-wrap: wrap;
}

.enc-init__btn {
  font-size: var(--text-sm);
}

/* Acting spotlight on the monster cards while the Monsters entry is current. */
.enc-card--acting {
  outline: 2px solid var(--color-attack);
  outline-offset: 2px;
}

/* Surprised PC: badge + a danger-tinted left border on the card. */
.enc-card--surprised {
  box-shadow: inset 3px 0 0 0 var(--color-danger);
}

.enc-card__surprised-badge {
  display: inline-block;
  font-family: var(--font-mono);
  font-size: 0.66rem;
  text-transform: uppercase;
  letter-spacing: 0.04em;
  color: var(--color-text);
  background: var(--color-danger);
  padding: 0.05rem 0.4rem;
  margin-top: 0.15rem;
}

/* ============================================================
   Surprise modal (Start flow) — reuses the .action-modal family + roster rows.
   ============================================================ */

.enc-surprise-modal__q {
  font-family: var(--font-body);
  font-size: 1rem;
  line-height: var(--lh-body);
  color: var(--color-text);
  margin-bottom: var(--space-sm);
}

.enc-surprise-modal__choice {
  display: flex;
  gap: var(--space-sm);
  margin-bottom: var(--space-sm);
}

.enc-surprise-modal__opt {
  flex: 1 1 0;
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: var(--text-sm);
  color: var(--color-text);
  background: var(--color-surface);
  border: 1px solid var(--color-border);
  padding: var(--space-sm);
  cursor: pointer;
  transition: background var(--transition-ui), border-color var(--transition-ui);
}

.enc-surprise-modal__opt:hover {
  background: var(--color-surface-hover);
}

.enc-surprise-modal__opt--active {
  border-color: var(--color-accent);
  background: var(--color-surface-hover);
  color: var(--color-accent);
}

.enc-surprise-modal__opt:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 2px;
}

.enc-surprise-modal__hint {
  font-family: var(--font-body);
  font-size: var(--text-sm);
  color: var(--color-text-muted);
  margin-bottom: var(--space-sm);
}

.enc-surprise-modal__list {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
  max-height: 40vh;
  overflow-y: auto;
}

.enc-surprise-modal__list-wrap[hidden] {
  display: none;
}

/* "All monsters" row — set off from the PC rows with a faint divider above and a
   danger-tinted emblem so it reads as the adversaries' group, not a character. */
.enc-surprise-modal__row--monsters {
  margin-top: var(--space-xs);
  border-top: 1px solid var(--color-border);
  padding-top: calc(var(--space-xs) + var(--space-xs));
}

.enc-surprise-modal__row--monsters .enc-roster-row__emblem {
  color: var(--color-attack);
}

/* ============================================================
   Auto-resolve toggle (sidebar) — the dual-mode switch.
   ============================================================ */

.enc-autoresolve {
  border: 1px solid var(--color-border);
  background: var(--color-surface);
  padding: var(--space-sm);
}

.enc-autoresolve__label {
  display: flex;
  align-items: center;
  gap: var(--space-xs);
  cursor: pointer;
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: 0.72rem;
  color: var(--color-text);
}

.enc-autoresolve__box {
  width: 1rem;
  height: 1rem;
  accent-color: var(--color-accent);
  cursor: pointer;
}

.enc-autoresolve__box:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 2px;
}

.enc-autoresolve__hint {
  margin: var(--space-xs) 0 0;
  font-family: var(--font-body);
  font-size: var(--text-sm);
  color: var(--color-text-muted);
  line-height: var(--lh-body);
}

/* ============================================================
   Target popup — pick a single target; .action-modal family.
   ============================================================ */

.enc-target-modal__ref {
  margin: 0 0 var(--space-xs);
  font-family: var(--font-mono);
  font-size: 0.82rem;
  color: var(--color-text);
}

.enc-target-modal__mode {
  margin: 0 0 var(--space-sm);
  font-family: var(--font-body);
  font-size: var(--text-sm);
  color: var(--color-text-muted);
}

.enc-target-modal__body {
  display: flex;
  flex-direction: column;
  gap: var(--space-sm);
  max-height: 46vh;
  overflow-y: auto;
}

.enc-target-group__title {
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: 0.68rem;
  color: var(--color-text-muted);
  margin: 0 0 var(--space-xs);
}

.enc-target-group--adversaries .enc-target-group__title {
  color: var(--color-attack);
}

.enc-target-group__list {
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
}

.enc-target-row {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  width: 100%;
  text-align: left;
  padding: var(--space-xs) var(--space-sm);
  background: var(--color-surface);
  border: 1px solid var(--color-border);
  color: var(--color-text);
  cursor: pointer;
  transition: background var(--transition-ui), border-color var(--transition-ui);
}

.enc-target-row:hover:not(:disabled),
.enc-target-row:focus-visible {
  background: var(--color-surface-hover);
}

.enc-target-row:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 2px;
}

.enc-target-row--selected {
  border-color: var(--color-accent);
  background: var(--color-surface-hover);
}

.enc-target-row:disabled {
  opacity: 0.45;
  cursor: not-allowed;
  text-decoration: line-through;
}

.enc-target-row__check {
  flex: 0 0 1rem;
  width: 1rem;
  text-align: center;
  color: var(--color-accent);
  font-weight: 700;
}

.enc-target-row__name {
  flex: 1 1 auto;
  font-family: var(--font-body);
  font-size: 0.92rem;
}

.enc-target-row__surprised {
  flex: 0 0 auto;
  font-family: var(--font-heading-ui);
  font-size: 0.6rem;
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  color: var(--color-accent);
  border: 1px solid var(--color-accent);
  padding: 0 0.3rem;
}

.enc-target-row__ac {
  flex: 0 0 auto;
  font-family: var(--font-mono);
  font-size: 0.82rem;
  color: var(--color-text);
}

.enc-target-row__ac-label {
  color: var(--color-text-muted);
  font-size: 0.68rem;
  text-transform: uppercase;
}

.enc-target-manual {
  display: flex;
  align-items: center;
  gap: var(--space-sm);
  margin-top: var(--space-sm);
  padding-top: var(--space-sm);
  border-top: 1px solid var(--color-border);
}

.enc-target-manual__label {
  font-family: var(--font-heading-ui);
  text-transform: uppercase;
  letter-spacing: var(--ls-cinzel-caps);
  font-size: 0.7rem;
  color: var(--color-text-muted);
}

.enc-target-manual__input {
  width: 5rem;
}

@media (prefers-reduced-motion: reduce) {
  .enc-result,
  .enc-card,
  .enc-card__info,
  .enc-hp__btn,
  .enc-atk-btn,
  .enc-atk-btn__img,
  .enc-cast-btn,
  .enc-cast-outcome,
  .enc-ability,
  .enc-card__ribbon,
  .enc-mode__btn,
  .enc-roster-row,
  .enc-reinforce__btn,
  .enc-init__row,
  .enc-notes__field,
  .enc-end-btn,
  .enc-surprise-modal__opt,
  .enc-target-row {
    transition: none;
  }
  .enc-result__saved-badge--flash {
    animation: none;
    opacity: 1;
  }
  .enc-result__start {
    animation: none;
  }
}

/* ============================================================
   Tale linkage (Ken #9/#10) — scenario backlink + linked party.
   Shown only on encounters generated from a Taleweaver tale.
   ============================================================ */

/* Scenario backlink (#10): a "From tale: <title>" link nested under "The
   Scenario" heading. Re-verifies ownership on click before navigating. */
.enc-tale-backlink {
  display: flex;
  align-items: baseline;
  gap: var(--space-xs);
  flex-wrap: wrap;
  margin-top: var(--space-sm);
}

.enc-tale-backlink__label {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-text-muted);
}

.enc-tale-backlink__link {
  appearance: none;
  background: none;
  border: none;
  padding: 0;
  font-family: var(--font-body);
  font-size: 0.95rem;
  color: var(--color-accent);
  text-decoration: underline;
  text-underline-offset: 2px;
  cursor: pointer;
}

.enc-tale-backlink__link:hover {
  filter: brightness(1.15);
}

.enc-tale-backlink__link:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 2px;
}

/* Linked party (#9): the characters chosen for the tale, display-only. */
.enc-tale-party {
  position: relative;
}

.enc-tale-party__heading {
  font-family: var(--font-heading-ui);
  font-size: var(--text-sm);
  letter-spacing: var(--ls-cinzel-caps);
  text-transform: uppercase;
  color: var(--color-accent);
  margin: 0 0 var(--space-xs) 0;
}

.enc-tale-party__sub {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  margin: 0 0 var(--space-sm) 0;
}

.enc-tale-party__list {
  list-style: none;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  gap: var(--space-xs);
}

.enc-tale-party__item {
  display: flex;
  align-items: baseline;
  gap: var(--space-sm);
  flex-wrap: wrap;
}

.enc-tale-party__name {
  font-family: var(--font-body);
  font-size: 1rem;
  color: var(--color-text);
}

/* #6: an `own` member name is a button that opens the character. Reset the button
   chrome, then add the link affordance (color is not the sole signal — the
   underline carries the "clickable" meaning too). `shared`/idless members keep the
   plain-span styling above. */
.enc-tale-party__open {
  appearance: none;
  background: none;
  border: none;
  padding: 0;
  color: var(--color-accent);
  text-align: left;
  text-decoration: underline;
  text-underline-offset: 2px;
  cursor: pointer;
}

.enc-tale-party__open:hover {
  filter: brightness(1.15);
}

.enc-tale-party__open:focus-visible {
  outline: 2px solid var(--color-accent);
  outline-offset: 2px;
}

.enc-tale-party__meta {
  font-family: var(--font-heading-ui);
  font-size: 0.72rem;
  letter-spacing: var(--ls-cinzel-caps);
  color: var(--color-text-muted);
}
